Twoje komentarze
Fixed now. Thanks for the report on that bug.
Interesting. I will look into this tonight and get it fixed. Looks like its pulling data for the wrong server, but I'm not sure which one or why. Thanks for bringing this to my attention.
Also, the maps should update in realtime. No page refresh should be necessary.
Also, the maps should update in realtime. No page refresh should be necessary.
Yeah I think I found the bug last night. Need to test tonight and push it live hopefully tonight.
It's not that simple. Here is the Leaflet Draw plugin demo (http://leaflet.github.io/Leaflet.draw/). It's pretty basic for what ps2maps.com needs. You can't change the marker icon (like change it to a Sunderer icon or something like that) and you can't even change the marker's color. Also you can't do any true freehand drawing on the map. I've been working on editing this plugin to make it more flexible for the site.
Also don't forget there is an entire backend database that has to store the marker locations and drawing locations in a database so that it can be accessed and loaded into the map later by your outfit mates. It's not as simple as dropping a marker on the map and saving it for later :-)
Also another aspect is multi-person live editing of the map. This is what I ultimately am trying to get to. This requires some server-side websocket stuff which is not trivial to deal with. Also I have to make sure that maps can be locked down and private, optionally requiring passwords and allowing the creator of the map to allow certain users to edit it and certain users not to. There is a lot that has to be put in place to make it all work. I have it all in my head what needs to be done it's just taking a long time. I'm in the process of convering the site from PHP to Node.js which will help the websocket step.
Also don't forget there is an entire backend database that has to store the marker locations and drawing locations in a database so that it can be accessed and loaded into the map later by your outfit mates. It's not as simple as dropping a marker on the map and saving it for later :-)
Also another aspect is multi-person live editing of the map. This is what I ultimately am trying to get to. This requires some server-side websocket stuff which is not trivial to deal with. Also I have to make sure that maps can be locked down and private, optionally requiring passwords and allowing the creator of the map to allow certain users to edit it and certain users not to. There is a lot that has to be put in place to make it all work. I have it all in my head what needs to be done it's just taking a long time. I'm in the process of convering the site from PHP to Node.js which will help the websocket step.
Yes I am in the process of convering the site from PHP to Node.js and then I will move it up onto GitHub. It's taken a long time just because of other priorities but I'm getting there.
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