+1
Planned
Play sound whenever a faction captures/resecures a base
Short and simple. When we're playing the game we don't focus on the world map constantly, so we can't really keep track all of the changes on the map. Playing a sound should let users know right away without distracting the game too much.
Customer support service by UserEcho
The only issue I see with it is the weird pronunciation of bases. For example, I've heard people pronounce Mekala as "Mekaala" (I use this) or something like "Michaela"; OS X's speech program says it "Mechla".
Andvari - And Vah-ri
Palos - Paylos (unless I'm saying it wrong)
Eisa - I-sah
Ymir - Ymeer
Onatha - O-natha
Mekala - Meh-kala
Wokuk - Woe-kuk
Ixtab - Ick-stab
Hvar - Hhvar
Dahaka - the-hahka
VS - V S. Otherwise it reads Versus.
Unsure:
Genudine - Genu-deen or Genudyne?
Acan - Ay-can or Akan?
Problematic:
Ikanam. The short I sound will not come out right at all, and when it does the A's become long A's.
All other bases seem to pose no problem running through the TTS engine, including Mattherson and Waterson.